While this class can be a lot of fun and a realxing break from the a high - pressure high school day, this class is not for everybody. Although fun and very satisfying, this class is not easy. There is a lot of work. Since it is all about the details, some people find it very tedious and boring. But, if you stick with it, put in the time and take pride in your work, you will be successful and have skills that very few people have.
Missing and Late Assignments
Assignments are expected to be turned in on the due date, unless prior arrangements have been made with the teacher. After the deadline passes, assignments not turned in will receive an intial grade of zero. Late assignments will receive a deduction from the grade of 5 points per day. After 10 days, the highest grade that can be earned is 50%. Assignments not turned in at all will result in a final grade of zero.
Plagiarism
Turning in work that is not your own is plagiarism. Plagiarism will result in a grade of zero for the assignment and a discipline referral. Do not allow another person to turn in your work - in whole or part - as their own. Doing this will result in a grade of zero and a discipline referral for both students.
Classroom Rules
There are four basic rules for this classroom. Continually violating these rules will result in loss of your participation grade and possibly a discipline referral.
Examples
What do these rules look like in daily practice? Here are some examples:
Don't prevent me from teaching
Graphic design tools, like Photoshop and Illustrator, can be very useful to the game designer. From making concept art, sprites and tilessheets to producing game boards and cards, skills with these tools are am essential part of your game design education.
Game engines are integrated development environments, IDE's, used for creating games. Two of the most popular are Unreal Engine, by Epic Games, and Unity. Game engines allow the game designer to bring together graphics and programming in order to create a game. Unreal and Unity are 3D game engines. There are also 2D game enigines. GameMaker Studio, by Yo Yo Games, is a simple but powerful game engine that is used mainly to produce 2d games, like platform games, mazes and scrolling shooters. All game engines have a coding aspect. Most have a visual scripting option, allowing you to use code elements to build complex game programming, instead of having to type in code manually. Both Unreal and Game Maker have this capability already built in.